Zero Hour PC Steam CD Key

Zero Hour PC Steam CD Key

This game is not in the form of a CD or disc. After purchase, you will promptly receive an original Steam key via email, which you can activate on your PC and download the game directly into your library. Full description
In stock
€3.01
Overview

Zero Hour PC Steam CD Key

Release Date: 12/08/2020

A tactical FPS with online team action gameplay set in various locations in Bangladesh with real-world scale and resource management. Zero Hour, inspired by various other tactical shooters, aims to deliver a very grounded team vs team experience in real-world scale locations (without the scale of video games) and resource management. Both sides are tasked with eliminating the opposing team and completing objectives. The defenders must protect the bomb from defusal and prevent their rescue and escape. Conversely, the attackers must defuse the bomb or rescue hostages held captive.
 

 

Features

  • TACTICAL GAMEPLAY
    Zero Hour brings a very grounded 5v5, team vs team, close quarters combat experience, focusing on two teams, each with its own role. Attackers utilise shields, weapons, and a planning table, while terrorists use traps and gadgets to fortify the area.
  • PLANNING TABLE
    At the start of each round, the MS-09 unit (The Attacking Team) can devise strategies by drawing on the planning table with a 3D miniature version of the map being played, similar to using blueprints. It can be used to direct teammates on where to spawn and/or advance. There are 3 types of markers that you can place around the planning table, which can indicate hazards and objectives. During this phase, The Terrorists (The Defending Team) are given time to set traps and gadgets to assist in their defensive strategy.
  • RESOURCE MANAGEMENT
    Both teams have resources that they need to manage during 3 rounds. The attacking team has 2 sets of 5 types of weapons, while the defending team has 5 sets of 5 types of gadgets. This is crucial in terms of conserving your resources, collecting and utilising enemy weapons, and not giving your foes an advantage.
  • HOSTAGES
    The hostages held captive by the defenders will have their own mindset, meaning that if not careful, they could escape. This indicates that it would be important to monitor the hostages and move them wherever the player deems necessary.
  • DOORS
    In an effort to bring a realistic approach, doors help facilitate slow and tactical gameplay. This would cause both teams to hesitate before entering a room, as they would not know what is happening behind the doors.
  • CIRCUIT BREAKER
    The switch will cause complete darkness in the entire operational building in which you are playing. This way, players will not be able to visualise their surroundings unless they use a tactical flashlight.
Delivery and Returns
Total price incl. VAT €3.01