Blacksmith Master PC Steam Account
Release Date: 15/05/2025
Blacksmith Master puts you in charge of your own medieval forge and lets you manage the procurement and refinement of resources alongside the production and sale of finished goods. Find and hire the best employees for each relevant step of the process and equip them with the right tools to optimise your business, training their skills over time. Design your shop to achieve the best performance, fulfil orders from across the kingdom to unlock new possibilities, and seek out new opportunities in the market as customers come looking for various historically inspired items – from weapons and armour to tools and kitchenware, you will hone your craft and become a master blacksmith.
YOUR OWN FORGE
Hidden in the winding alleys of a small medieval town lies your workshop – initially just a modest place for a humble blacksmith, but with the potential for greatness. From here, you control the entire production chain – take charge of distant lumberjack camps and mines to gather raw materials, smelt your ores into ingots, and then craft weapons, armour, tools, and jewellery that you can display and sell to customers for profit. Fulfil orders from various parts of the kingdom and unlock new privileges and abilities, including the option to design new products. Design your shop to make the best use of space, ensure there is enough room for both production and sale of goods, all while adding a personal touch that brings life to an otherwise dreary space. As your reputation grows, so will your operations, and it won’t be long before you become a master of your craft.
FROM THE GROUND UP
Whether it’s a squire's sword, a woodsman's axe, or an innkeeper's pan, everything you produce will require raw materials either dug from the earth or harvested from the deep forests spread across the kingdom. Hire miners and lumberjacks, properly equip them, and build their camps to keep them efficient – without them, you won’t be able to produce any finished goods. Will you invest in rest stops and additional staff at these remote bases, spending time and money to keep your workers healthy and happy? Or will you minimise these frivolous costs to maximise profits at every corner? Perhaps it’s better to spend your money on hiring and paying talented blacksmiths directly in your shop? And there’s always a need to upgrade your shop to include more floors and advanced production methods that allow you to create more interesting items, which in turn will build your reputation and attract larger crowds…
THE PRODUCTION PROCESS
Whether you take direct control and get your hands dirty in the forge, or instead rely entirely on your staff to do the work, in Blacksmith Master there will be many different ways to produce items – some will require a longer process involving heating the ingot, hammering it on the anvil, tempering, assembling parts, and finally sharpening on a grinding wheel. Other items will be simpler to produce, requiring fewer tools, as well as less effort and time, though they may sell for a smaller profit margin and consequently do less for your reputation. Your task will be to research and develop exciting new goods that people can buy while optimising your workspace to ensure your team of blacksmiths can work in tandem, creating goods from simple to very complex and serving customers from your small town and its surroundings with items such as:
- Military gear - a variety of weapons, shields, and armour.
- Kitchenware – spoons, forks, pots, cauldrons, and everything in between.
- Tools – from axes to hammers, take your pick!
- Jewellery - necklaces, rings, bracelets, and crowns, all at beautiful prices.
- Plus many more!
MASTER BLACKSMITHS
Different blacksmiths will have different skills that you must cultivate. Some will be great at working with metal, others will have a talent for working with wood, and some may be particularly adept at working with gemstones or excel at researching new techniques and items. With your guidance, your employees will become more skilled over time. Will you train them as general specialists and ensure that everyone has support when needed, or will you strive to train renowned specialists?